For Armored Core 6, a patch was released with an improvement in the balance of the gameplay

Large -scale action with robots Armored Core 6: Fires of Rubicon received his first patch after release on PC and consoles. Developers from the Fromsoftware Studio have been abstained from major changes, focusing on point editors of the gameplay. The update also corrects a number of unpleasant bugs that players often faced.

According to the official announcement, the Armored Core 6 was updated to version 1.02.1. The patch applies to the version of the game in Steam and all the consoles. The update was mainly devoted to improving the gameplay through changes in the general balance, but it also brings improve stability and other useful corrections.

Notes to patch 1.02.1 for Armored Core 6

Adjustments to the balance of gun blocks:

  • Ma-J-200 Ransetsu-RF: Increased capacity of attack/shooting speed, reduced reloading time.
  • LR-036 Curtis: Increased power power, reduced reloading time.
  • RF-024 Turner: Increased the power of the attack/flight speed of the projectile, reduced reloading time.
  • RF-025 Scudder: Increased the power of the projectile’s flight speed, reduced reloading time.
  • MA-J-201 RANSETSU-AR: Increase the power of the projectile’s flight speed, reduced the reload time reduced.
  • MG-014 LUDLOW: Increased power power/total number of shots/projectile flight speed, reduced recoil and reload time.
  • DF-MG-02 CHANG-CheN: Increased power power/total number of shots/projectile speed, reduced reloading time.
  • Ma-E-210 ETSUJIN: Increased power power/total number of shots/projectile flight speed, reduced reloading time.
  • Some attacks made by the enemy divisions AAP07 are adjusted: Balteus, IA-13: Sea Spider and IB-01: Cel240.
  • Fixed a mistake due to which some types of weapons did not cause damage to the boss in the mission "Destruction of the Armed Ship".
  • Fixed a mistake due to which the boss of the mission "Prevention of corporate salvation of new technologies" could not find a player.
  • Fixed a mistake due to which some enemies were incorrectly displayed during the mission "Examination of the uninhabited floating city".
  • Fixed a mistake due to which some enemies and background objects were incorrectly displayed in the mission "Old cosmodrome attack".
  • Fixed a mistake due to which vertical missiles and some types of coral weapons applied an undesirable amount of damage.
  • Improved camera management when observing battles on online Arena.
  • Fixed a mistake due to which the animation of the impact was not displayed on the enemy screen during network battles in the arena.
  • [Xbox One / Xbox Series X | S / Steam] Fixed a mistake due to which the game went into autonomous mode and could not maintain progress after the exit of the device from the sleep regime.
  • [Steam] Fixed the text displayed on the screen after choosing a item "Exit from the game" in the system menu on the title screen.
  • [Steam] Fixed a mistake led to the incorrect display of some bosses.

According to representatives of the FromSoftware Studio, they will continue to carefully monitor the state of the game on all platforms. The next update of Armored Core 6 will be devoted to improving the PVP of the project component, including some changes in the game balance. The developers also plan to improve optimization and add more convenient functions, so there will be many more patches.