ChatGPT gave Blizzard a terrible advice on the following expansion of World of Warcraft

In a recent interview, Blizzard frankly joked about the possibility that the Chatgpt AI-Futt could help write or offer ideas for the next expansion of World of Warcraft. There is no need to say that Chatbot will not creatively manage future complements by World of Warcraft. Nevertheless, with the growth of the popularity of artificial intelligence, it does not seem stupid the question of whether the developers of games, such as Blizzard, are considered to be the possibility of using this technology to optimize some areas of creating content.

For those who are not familiar with ChatGPT and other similar programs, they can get a hint and give out a thoughtful text answer. The answers are created on the basis of a training model that uses text databases taken from the Internet, including electronic libraries of books, articles and even Wikipedia as the source material. ChatGPT is used "Fund by the remuneration", in which a person helps to debug answers, evaluating them in quality. However, it should be noted that ChatGPT and other chat bots with artificial intelligence, as you know, sometimes meet the actually incorrect information.

In an interview with the IGN, the director of the World of Warcraft, Ion Hazzikostas briefly spoke about funny interaction with ChatGPT. According to him, as soon as he first gained access to chatbot, he asked him a question related to work. He asked Bota what the next expansion of World of Warcraft should be. According to Hazzikostas, Chatgpt replied that the next extension should be "Return to Shadowlands".

Then he said that as a result, he feels that he had "Quite a good guarantee of employment", And that Chatgpt will not come to his work in the near future. The expansion of Shadowlands for World of Warcraft was criticized as one of the worst in MMO, which makes Hazzikostas the answer even more hilarious.

Although Hazzikostas makes fun of the growing popularity of chat bots, such as ChatGPT, he and Blizzard are obviously not alien to the use of AI in the development of games. He notes that some machine learning methods are used for "automation is really heavy, painful" artistic tasks. He mentions the adjustment of the helmets to the ears of the bloody elves and other similar tasks. This is a work that needs to be done, but Hazzikostas would prefer that the artists of World of Warcraft concentrate their time on other tasks.

The Blizzard team also does not evade the use of AI in the future. The Executive Producer of World of Warcraft Holly Longdale notes that "The evolution of AI, of course, will help us".

Digital Foundry examined in detail the graphic evolution of Forza Motorsport on Xbox X Series X | S

As expected, the Digital Foundry team has already managed to get acquainted with Forza Motorsport on the eve of its upcoming release, and the result of this acquaintance was the presented technical review, which discusses many details associated with Forza.

Of course, you should watch the video completely, but here I would like to focus on comparison with Forza Motorsport 7 (2017). It is comparisons with Forza Motorsport 7 and occupy most of the presented analysis, and this is a fascinating view of how Turn 10 successfully moves forward in the current generation.

In the Forza Motorsport review is named "A pleasant update" Compared to Forza 7 for Xbox One, which cannot but rejoice, since some of them were not even discovered when meeting the game at Xbox Series X | S. Below is a short description of a number of noticeable updates of the game, including processed foliage and lighting:

Turn 10 very successfully used the fictional design of the Maple Valley highway, placing many overhanging trees along the edges of the highway, which made it possible to create a more dynamic appearance of the highway, emphasizing the changed foliage. Lighting in the game as a whole also received a significant improvement. In Forza Motorsport 7, the lighting was flat and looked unnatural in shaded places. In the new part of the game, lighting looks more saturated, which is especially noticeable in complex areas, such as stands.

This is largely due to the use of the Ray-Traced Ambient OcCclusion (RTAO) technology, which is present in the Forza Motorsport version in Performance RT and Visuals modes. Global lighting also seems significantly improved, the route and surroundings acquire a more natural shade under various lighting conditions. At times, these improvements give a very bright picture with dynamic lighting compared to the previous version.

But from this it does not become less spectacular, and in this connection we have to evaluate the three available graphic regimes. The most demanding, RT Quality mode allows you to play with all the on -on technologies of rays tracing and visual improvements, but at the same time sacrifices 30 FPS with a capacity of 30 FPS. At the same time, performance remains stable without changing the scale and works in 4k.

A completely different matter is the RT Performance mode, which limits the use of rays and post -cutting effects, and also allows you to maintain stable 60 FPS when working in non -standard resolution. The last mode allows you to play in the native 4K and 60 FPS at a lower visual level, but it still looks very impressive.

When moving to Xbox Series S, resolution changes, which similarly affects performance. It seems that it was necessary to cut the level of models and details, but the main thing is the goal, and, as noted in DF, on consoles it is obviously achieved. It is clear that most of all they analyzed reflections, since it is they who stand out well. And here, if you look at detail, the result using rays trace is noticeably better. Of course, in symbolic it looks much more spectacular.

However, at first, separate problems were noted with some cars. This is not surprising – when using real -time technologies, something may not go the same as we would like, and this should be corrected. At the same time, the DF editors did not test the version for the PC, which, as we already know, on the graphic processors NVIDIA causes serious problems. As usual, problems are manifested in the first few days, and this week there is a lot of trouble to prepare the game for its global release.

Those who were lucky enough to acquire a premium version of the game, having made a direct pre-order or by going to the Game Pass version, will be able to play it today. The rest will have to wait until October 10 to enjoy Forza Motorsport on Xbox X Series X | S and PC.

Starfield discovered a bug, because of which players are forced to change the floor to shoot from weapons

According to Starfield players, the game has a mistake due to which they cannot shoot from their weapons. As a solution to the problem, it is recommended to go to radical measures – change the sex of the character. Information about this was reported by the 404 Media portal..

If at the beginning of the game you had a male character, then changing it to a female in one of the genetic laboratories of the game corrects the error, and the opposite is also true, the author of the article that personally had to face this problem.

In genetic laboratories, players are given the opportunity to change their appearance, for which it is necessary to return to the menu of creating a character at the start of the game. In this menu for 500 loans, each player will be able to change all the details of his appearance: hairstyle, facial features, type of figure and gender.

For some reason, when changing the floor in the game, the settings are reset, as a result of which an error is eliminated, so that players can again shoot from firearms. Moreover, they can also easily change their floor back, ”the author notes.

Errors in Bethesda games are not uncommon. In Starfield, a huge world with a huge number of characters, locations and systems that can behave in relation to the players are so unpredictable that it is simply impossible to test all options to test. Therefore, the emergence of numerous mistakes in the game is simply inevitable.

It is even easier to fix this error on the PC: here players can introduce console commands to directly change intra -game settings and, if necessary, cheating. As one of Reddit users noted, this is not the first case of the appearance of such an error and its correction in Bethesda games.

According to the discussion branch on Steam from 2017, in Fallout 4, released in 2015 and using the same game engine, players also sometimes could not suddenly shoot from their weapons. As one of the players in this topic noted, if you call the console team and enter "Player.Sexchange", then the floor of the character will instantly change, and the error will be eliminated. The same can be done in Starfield. If the player wants not to change the floor of the character, which he chose at the first launch of Starfield, he just needs to enter the same team twice.

In addition, players talked about other teams with which this problem can be solved, but some of them lead to a discharge of the level of character experience or violation of his abilities. Of course, there are other ways to reset the error, both in the game and with the help of the team, but so far the floor change is the most optimal solution.

The authors of Skyblivion are not going to throw a project due to rumors about the official remake of Oblivion

The Skyblivion developers team said that the fan remake of The Elder Scrolls 4: Oblivion, despite the leakage of information about the official remake or remaster. Skyblivion has been developing for more than ten years as Elder Scrolls IV: Oblivion on the Elder Scrolls V: Skyrim engine.

In 2012, Modder ZILAV (which was engaged in the reconstruction and remaster of the video game from The Elder Scrolls series called Renewal Project) began the Oblivion Asset to the Creation Engine engine Bethesda, at which Skyrim was created just a year before this. Various versions of the fan project were developed until 2014, and the developers decided that the assembly of version 0.2 will serve as the basis for further development. The current leader of the Skyblivion, Rebelzize project, which changed the project development path, proposed not to transfer the assets, but to remake Oblivion. This idea was approved, and Rebelzize called on other modders and developers from Nexus Mods to help in the development of Skyblivion in 2016. The development of Skyblivion is still ongoing, and, apparently, it is not planned to stop it in the near future.

Despite the fact that the recent information leakage from Microsoft and FTC notes that the official Oblivion remaster may appear in the future, Rebelzize in an interview with IGN promised to release Skyblivion. After many years of development, Rebelzize is looking forward to the Oblivion remake in 2025, and the developer believes that the official Oblivion remaster will be useful for both the Skyblivion project and fans "Ancient scrolls". According to Rebelzize, these rumors – "good news for everyone", since more people will be able to get acquainted with Oblivion for the first time. The developer also confirms that the official remake/remister Oblivion will differ from Skyblivion.

According to Rebelzize, such remakes as Skyblivion are a creative approach to Oblivion. The main goal of the Skyblivion developers team is to make Oblivion feel as a completely new game released today. Rebelzize believes that the official Oblivion remaster should bring improvements and modern opportunities to the game, while preserving the original game. The developer does not expect to stop cooperation, since his team has been negotiating with Bethesda for many years about Skyblivion, so in the near future these two projects can coexist.

The official Oblivion remaster from Microsoft and Bethesda should be focused on fans passionate about the current Xbox ecosystem, while Skyblivion attracts PC Gamers who like to experiment with new mods for Skyrim.

The head of the development of “Troubles”: “5 historical consultants are working on the game”

The head of the Troubles Development, Alexei Kopsev, told Playport Fest 2023 at the Playport Fest 2023 festival about the details of the game from the Cyberia Nova studio. According to him, the developers are carefully approaching the historical reliability of the life of the early 17th century. Five historical consultants work on action-RPG, including architecture and weapons.

Kopsev also answered the question about a shield with a hole from a concept art, which the players criticized. It was his idea to show the experiments of gunsmiths of that time.

With this shield is a very funny story. What my thought was? What is the beginning of the XVII century? This is the time when the cold weapons have not yet gone, it has not sunk into the past, and firearms are already starting to be used. And this image of this tarch, this shield, he illustrated this business vividly. We, in fact, took an engraving that in the weapons chamber is located. And here there is no one and there is no longer. Well, yes, this was rarely used. Yes, it could be a shield not of English production, but some Dutch. It was used in order to put a hand in some fortified holes and shoot such an adversity. Nevertheless, there is no schizophrenia here – Alexey Kopsev.

Other interview details:

  • In Cyberia Nova, 75 people work over the “Troubles”;
  • The development team has “completely legendary people” who created “allods” and “truckers”;
  • Initially, the game was created for the international market, but due to the events of 2022, plans changed;
  • The target audience of “Troubles” – young people from 17 to 21 years old, who like history;
  • Players from other countries can also be interested in the game because of its “colorful” picture and a bright love line;
  • Now developers are engaged in optimizing and testing the game. In the studio they want it to be launched on PC with average performance, as well as on gaming laptops;
  • “Troubles” will be released in VK Play. Demo version will also be available to players;
  • In the near future, the authors will show many videos on the game.

The release of “Troubles” is scheduled for 2024. Action-RPG will only be available on PC.

Titanfall 3 was in production for 10 months, and then the developers changed their plans

Vince Zampella is a legendary game developer who raised the Call of Duty franchise to a new height after developing a multiplayer for the most famous games of the series, COD4 and COD: MW2. Zampella in a few years turned Call of Duty from a niche game with a name in a home giant. Infinity Ward created an incomprehensible game, and finally appeared the market competition of Battlefield from EA.

However, the fairy tale turned out to be short -lived: Activision fired Zapopell, and a large -scale judicial lawsuit began. Zampella created Respawn Entertainment and promised to create a game that was not like any other, which he succeeded. Titanfall came out as an exclusive for Xbox One and PC with a reservation: it was only a multi -user. Titanfall was accepted by critics and fans in 2014. With all this, fans wanted a real solitary campaign, and received it.

A few years later, Titanfall 2 came out with a real solitary campaign and an updated multiplayer. Titanfall gave fans exactly what they wanted was the unique experience of a single play with a multiplayer that developed what was given to us earlier.

All this leads us to Titanfall 3, which never happened for a number of reasons and one of the former developers Mohammad Alavi told a little about what happened behind the scenes.

  • Titanfall 3 was in production for 10 months, had slight improvements compared to Titanfall 2, but was not a revolutionary.
  • PUBG came out and the developers added the regime of the royal battle.
  • It was decided to change the direction and turn Titanfall into Free 2 Play Royal Battle.
  • They did not even say anything EA for 6 months, until they had something to boast.
  • EA just bought them for Titanfall IP, waiting for the game for $ 60, which they have now turned into a free royal battle.

And then there was APEC Legends, which became a real hit. At the moment, gamers can only dream that we will get something unique and special as Titanfall 3. Despite the recognition that Titanfall is the basis of the Respawn DNA, the team seems to not make Titanfall 3 a priority.

Starfield is so broken that even modders experience big problems

Starfield has become the largest Bethesda release today, and it was very pleasant to realize that the game will have the least mistakes than in any other role -playing game of the studio. However, it seems not everything is so simple.

A model of modders, working on a project known as Starfield Community Patch or SCP, took on the work to correct all the obvious problems and mistakes in the game. However, in an interview with Eurogamer, they said that the modding in the game is also broken.

One of the founders of SCP, Timothy Halgary Boldridge, said:

The team decided to eliminate all the mistakes and problems that the players prevent Starfield players from enjoying. Their only goal is to constant improvement of the game. However, it seems that the design of Bethesda prevents the team from achieving this goal.

Halgary added that the team was able to achieve rapid progress so easily only because they "They know what to do"

Modder explains that Starfield modding support is something secondary for Bethesda. He also claims that until official tools for the game are released, the Modder community will not develop for it.

The team claims that Bethesda is quite capable of solving more than 400 problems accumulated in SCP, but their support and feedback leave much to be desired, creating obstacles to these people devoted to their work.

I wonder that various mods have already been released for the game. DLSS 3, visual processing and seamless space travels are added to them. Therefore, despite the fact that a strong community has already formed in the game, according to the words of the team, this may not last long.

The positive point is that Bethesda is working on official support for mods, so this criticism will ultimately be eliminated. Todd Howard said that mod support will appear next year, along with additional content for role -playing game.

3 and 4 confused ^)

so on the regional, the phallut 3 and New Vega even on the GOG Versions fresh ton of fixes and patches with PCGAMINGWIKI tedious to put.

There is not enough picture of the Nexus Mod, so that there is certainly a complete set. Millions of mods, any winching game and the game is ready.

Moders and fans rummaged in Starfield.

More precisely, cheaters like you in every news about this game – so many comments are not collecting – but even with a fictional story there is a full house.

It would be there that "Heyit" For such grandmas. The game is empty, without soul, without interest, without life. Even Cyberpank at the start, although he was with problems, was much more lively than this gossip.

Reminds ANTET at the start. And the finish. The idea is fire, but the performance of shit.

And until normal, official tools are released, or (for the most funny, cheap) the gazebo will not take the ass in his hands and will not begin to correctly correct the game, "Hate" in her direction it will be really justified. They spent on her (!)EIGHT(!) years!

There is a video on the Tyubube where the dude made alpha version of Starfield on another engine, but with animation, battle, "nominal" AI, which was hiding in shelter, take -off and landing on the planet in 48 hours! Yes, crookedly! Yes, not professionally! But, eat, sly! 48 hours! AND 8 years!

The same Space Engineers has been processing planets with an atmosphere for more than three years for more than three years, which can be flooded and landed. Without downloads!

Yes, even the same Star Citizen, with abnormal development, has a landing on planets without loading! In addition "Simulator of brewing teas in a mug". (With)

And I played Starfield, if exclamations start now, like "Yes, you didn’t even see the game, Hater!" and t.D.

I went through it, gritting my teeth from lags and glitches, which should not be with my system; from constant loads and painting from scratch. I spun two weeks of life on THIS. And after the first passage, something was not pulled to play further. The smell probably prevented. And she is stinking deliciously! Worse than a village toilet in the heat.

For me personally, the situation with Starfield was perfectly described by the former designer of the gazebo, who was given out in an interview:

However, adding the ability to create their own spaceship, the team was faced with the need to make complex decisions. Some research elements were not so well implemented due to a change in priorities.

In other words, the gazebo was stubborn in the creation of ships and the designer is really good. That’s just the role component that the rest does not pull. And the designer is not enough, given that this game is not a cosmoverfi simulator.

Empyrion Galactic Survival Cool game

3 transport foundation of total

4 there are various servers

5 many times cheaper Starfielda

7 there is a Steam workshop

8 there is a survival system

9 there is a cooperative

and much more

And Starfield Fuflo

Who knows the history of scrolls well, they know and remember that Betesda with Starfield has already steps 2 times on the same rake
There were 2 releases – Elder Snroalls Batlespire and Redgard, where they decided "experiment" After the success of the Arena and Daggerfall, they almost went bankrupt almost, saved their creator Betesda by creating Zenimax and poured a bunch of dough
After that, they changed their minds and released Mordovind
And damn it, the situation is repeated again, after the dizzying success Skyrim Todd decided that he had nothing to do and now, no 6 scrolls of the game norms.

And here most likely it was played by the fact that various versions of Skyrim, for the mass based on fan mods continued to buy. Well, if they continued to buy the same game with small changes, then they could very well have a new one in any condition. But it did not skate.

I would say typical 50 evil haters from the pegach, who need another stuffing every day =)

You with Denis G, Hiruko14 and Ain Grimm Beatter need to create a gachkvartet. Such frostbitten fans of the middle game must be searched. And all the same – as 3-4 fanatics remained, the game seems to be not revealed to anyone.

Well, at least you need to create a couple with you and discuss your mental abilities, you really think that someone will really protect the games (good or bad – yes, everyone does not care) except your mini world. Grab the name of the Haters business, like you, what your post said.

Hi Denis G, he is regularly "With yourself" Something is discussing and leads it like "Indisputable facts", and sometimes "thoughts" the opponent himself imagines the opponent himself as the thoughts of the opponent himself. Probably not even understanding the difference. And what is the discussion "With yourself" – The premise to schizophrenia. Normal people are discussing with others.

There are people who, instead of clarifying the situation, are sculpted by those who do not admire the subject of their worshiping label "Hater", They are clearly visible in the news.

And then the gazebo will unite all the works of models in "Some kind of edish there" With a new price tag. Good intentions.

– How to understand when Howard is lying?
– Then when he begins to move his lips

"I will not repair it myself and I won’t give others"))

The game is doomed to the campaign if Falaut 76 had a frame in which it was possible to add anything and rectify the situation, it will no longer help here. Small, dull illogical background and the plot cannot be changed.

Follaut 76 – a network mod on four, and it was not bad. Starfield as another attempt to pull a new setting on Skyrim failed.

I remember how Haipozhora and herd were rotten by Fallout 76, this is that the game was really very problematic, both in marketing and in the network component, and now it turns out 76 folich had some kind of makings there and it turns out not so bad at all, Lord what kind of Lord what You are all hypocrites, the next evidence that a herd has gathered in the Bethesda circle without an opinion that will spread rot anything, if only there is something to crap and seem smart.

So it’s just about the assessment of retrospectives, ordinary analytics. If the Starfield manages to get out, the flag is in his hands.

I remember how Haipozhora and a herd was rotten by Fallout 76, this despite the fact that the game was really very problematic

So "hype" And "Dreams" or "The game was really very problematic"?

Because as it turned out, you can make it even worse. What is the problem?

Zadornov correctly spoke about Americans. In America, the game is very well sold, but in Europe and we have a lot of satisfied and therefore Bethezda does not give a damn about us, they have everything is fine, they have good sales and they sincerely do not understand what they want from them. They made a name for themselves and now many people do not buy games, but you are from these developers under a familiar brand and are happy with everyone. Imagine what the following scrolls will be?

Zadornov was joking about the Americans in an ironic manner, but part of the English -speaking community, including the campaign and you, take all this for a pure coin, and who after that is stupid (better to say not far), you still need to understand.

And these are these many from Europe with us on the same planet? Since I am sitting on English-speaking forums and watching reviews on YouTube in English and such a tough heit as in a community, I did not notice something there. Criticism yes, but not heit.

So here is criticism. The game is bad and does not cost its 70 dollars even 40 for it will go a lot for 20, but it’s more interesting to run in the same farcro. It is interesting to run in Falaut without even delving into the plot. Space setting, travel, island is strangled and poorly implemented . It is not clear that there was so much time developed there, if the plot is primitive and empty, as well as the registration of the characters in this game, you do not even have a single thought of empathy, interest in someone will not arise. There is nothing to do in the game, except for the shelling of space marines with pirates. From transport only spaceships, which are terribly in terms of stimulation. There is no ground transport. Huge space stations the size of an entire city in outer space is not. The shooting is better than the Falaut. There are no dissects from the Falut, like some kind of destruction of the area. The local flora, which is on generated planets, can always be ignored in the majority it is generally neutral to you. They do nothing particularly either between themselves. A bunch of identical dungeons and outposts (2-3 templates for a bunch of planets), on which bugs are even repeated, this is generally something new for the gaming industry. Such a tedious game about a space trip can make not only everything.

It is difficult to highlight advantages in the game against the backdrop of past games of the gazebo, but cons.. Every time do the same thing and try to protect the gazebo for it for me is stupidity. Others are trying to develop in some kind of development, and the gazebo was hung in 2005 and does not try to change the approach in games

Yeah to call Starfield Calfield under every news about Starfield or in the news in games about space is criticism, not a stupid Hein, I understood you. As I wrote above in the English -speaking community of a similar bottom, I did not see, and in Ru everywhere.

I also don’t like loading and empty planets, and for me to pack all the content of 10 systems would be better. And about the Falaut, I can’t play it, it just doesn’t delay all this topic of post-apocalypse, but the Starfield has completely come in, because of about space themes.

Yeah to call Starfield Calfield under every news about Starfield or in the news in games about space is criticism, not a stupid Hein, I understood you.

Considering that not everyone calls it that and that some Starfield fans fly any criticism to Hait – what is the problem?

Kalfield. At the same time, I do not have hatred for the game, therefore, Hait cannot be considered Haith. And it means that you are mistaken and not everyone who calls Starfield Calfield are cheaters.

Feces he is feces

Uh huh to remove and forget

An article was published on the nexus about how there is a problem with modding at the moment, with the comments of the author of Xedit, but all this has nothing to do with the scope, since officially "modes of mods" There is not yet, it is declared only for 2024 and obviously in the engine there will be changes for this "support"

While the main experiences due to separate ESL loading flows and ordinary mods, all the rest of the temporary costs (not everything can be excavated with reverse)

Well, you can read such a nagging, but you can just go to the nexus and download any of the 5.3 thousand mods for Starfield. And this despite the fact that the tools and support of mods did not essentially come out)

What does the modders actively write mods. And the fact that there will always be dancers who interfere with their legs is far from news.

When the game just came out, I really liked it, open space, you can visit any planet, I spent a clock of time walking along the Moon, Mars, Europe, and T.the G.S. The further I went, the more I understood that the game "Flafiforonnaya" like plastic fruits on plates, beautiful but not edible, as well as a game where the character dresses and takes a spacesuit in a second, in an unusable planet runs without "helmet" (and this is not a bug, but so conceived) where the terrible animation of the characters is simply (okay it would be about 15 years ago, but now it is simply not acceptable) which with bulging eyes go like a zombie, looking into your soul, in addition to everything millions of bugs, then Vasco is the bordered in the passage of the ship and it cannot be circumvented, then it flies on the roof, etc.D from the last that I was infuriated by this mission when the 200 year -old king and its inhabitants needed help, and this ship was the same as modern, the same decoration, cabins, computers, even the operating system on computers did not change in 200 years, in addition to us It seems like a 24th century. But the techno seems to be from the beginning of the 2000s, the design is just bastard, people on the streets throw brooms. In the 24th century. And the most thing is that the outfits do not notice this, they think that the game is magnificent, even the patches are extremely small and they have to wait for a long time

How did you run, without a helmet? It is literally suffocating if the environment does not fit.

The second about the ship of the millennium well, yes, but we will write off on convention. Still, there is no hyper engine and piloting chair.

Or you didn’t play at all.

"How did you run, without a helmet?" There, even a mission was needed with the head of the crimson fleet, go to prison, on one cold planet, on the street shows -57 But everything is without a helmet, it also happens on different planets your wards run without a helmet, there is a building where there are large holes in the floor, large doors are opened, but the game believes that all the norms can live

"The second about the ship of the millennium well, yes, but we will write off on convention. " This is not the convention of this laziness of developments, just like shitty animation, and blocks of NPS, all this kills immersion in the game, my brain does not believe. Because of what to play is simply not interesting, it’s how to watch a horror movie, but instead of the excessing music to put music from the Benny Hila show, the speed is to increase https: // www.YouTube.COM/Watch?v = nslejyedmiw

Eh Todd, what are you so, the main audience of your games in mods to hold on, but even here you have been done. I hope you Todd change your mind and 6 scrolls will become your work on mistakes.

Todd campaign just a six said, then he does))))

yeah, yes, of course
you even believe in it yourself))))

KMK, the main audience is already on marketing. And from a high bell to the world oligopolists of Gamdev for an audience.

Yes, it’s real, he sometimes carries such nonsense, but he always reads on his face "What do you want from me? I don’t understand anything at all, just leave me alone"

Quite, since I do not care at all, so I look at everything from the side! The game is complete slag, tried)

One hundred pounds of Denis G, it will surely go on and will again daffs this division and paint again about a masterpiece with science fiction for adults and fools of modders.

P.S. A. Already jumped, sorry, Hiruko14 also joined

Yes, that’s humor, I don’t need to jump here, I’m sitting on the forum of the game that I liked.

But why is those who are trying to imagine the game of unworthy attention for two months on this forum for two months (despite the fact that they spent on its cut more time than most players for full passage) – this is really a mystery.

Kerrot you write your nonsense more than anyone under every news, no one is surprised at your presence, you are like a local madman in a small town that repents about the end of the world, and then shits into your pants and goes to sleep.

The same crooked, broken and dull division as Cyberpunk 2077 was, the case when I simply could not pass the game until the end of.To. All desire repelled the prohibitive number of shortcomings and jambs, only in fairness I must say that Cyberpunk 2077 even at the start (despite the fact that there was really a bunch of broken mechanics), by many components, it was better from graphon and optimization (in Starfield it stupidly no) and ending with quests, even a ton of stupid activities of the anniversary level, at least somehow filled the game, unlike the huge empty distances between the locations in Starfield, well, in general, Starfield is the worst game of the gazebo that is not needed for free, although all the games of the gazebo (well except F76) before that I bought and passed with great pleasure.

Cyberpank was broken but the start but was never dull and the optimizon was.The world there is more interesting than in Starfield and the plot is not bad, although a lot was cut out a lot "At the request of the workers".Cut the content of underground levels of type in the subway a lot.In the Starfield Optimization 0, the plot and the implementation of the cosmos as well as the game mechanic are made on from from. s.

The whole world in Cyberpanka is a hundred times dull than any of the locations of Starfield. Unless Starfield’s uninhabited planets are at the same level. Both on the release and now – this is a dull plastic fake, with a zero level of interactivity, where there is only one see activity – stripping outposts, and only one interactive object – a machine gun with a flagella, and the bots are subsidized and descended when turning the cameras. I have not seen such a disgrace as the world in Cyberkal from the beginning of the zero.

Well, only those who did not look at Johnny Mnemonik, where this plot was stolen, and have been bugged with the plot of the punk.

Wake up, you are crap – yes, I don’t sleep.

What needs to be plowed to write like this? Compare manually worked out locations and for the mass of primitive, procedural and extensified. Who were justified inadequate "NASA-panka". The design of the city is one of the few really serious advantages of Cyberpan.

Where in Cyberpanka avanposts? You probably outplayed the Starfield, and capital.

Yes, forget it, this is Starfield’s stubborn defender

What needs to be plowed to write like this? Compare manually worked out locations and for the mass of primitive, procedural and extensified.

Time after time the same VSYER. Empty plugnets, procedural planets. Once again, someone drives someone there?

Manually the worked out part in Starfield is huge, and in terms of interactivity and interest, each of these locations shoves the cheek to all this cardboard world of Cyberpan, which is a miserable set of colored boxes, which you can’t even go into. With whom it is impossible to interact in any way. Do not even sit on a bench on the street. The stupidly open world from the late 90s, although there were worlds and more interesting, with a much more interactivity.

Wipe your eyes and look at the map "Mira" Cyberpank. 99% all this yellow and green garbage – "Stripping avanposts" In Jubisoft style. However, it is already clear that you did not play in the Communist Party either, you just went to finish.

Todd Howard said that mod support will appear next year, along with additional content for role

So next year we will buy – Starfield, unless of course what happens. Skyrim still somehow pulls mods due to a significant difference between requirements for the game and modern iron. Unofficial Skyrim Patch still correct and who knows how many years it will take for now Unofficial Starfield Patch will appear. But the main thing is neither the modmeckers nor the creators of the assemblies, there is no one to delve into what in itself: fresh, lifeless, has no potential.

I am waiting for a mod where they will make a more or less seamless world and make this gazebo initially, then Hayit would be smaller

But the gazebo still does not change itself.😆

There are still no official support for mods, and the editors and cheaters have already decided to write about a bad Starfield. Ilyustration

Hope is still alive.

Another topic to bother the game from scratch

You yourself are not tired?

I understand when Starfield is scorched on the case and there is something to criticize for, but some kind of insanity has come with this criticism.

You are more observed that you can’t make a normal mod for a game for which a tool for mods has not yet been released!

Well this is already insanity.

And the most sad thing is that people in the comments do not even turn their heads – stupidly like a herd that saw that one wise guy poop on the game and they immediately have a thought – it means I should poke!

Lords of the Fallen is met by negative reviews on Steam

Lords of the Fallen came out just a few hours ago and in this short time managed to get many negative reviews from players in Steam. The new game from the HexWorks studio in the style of dark fantasy has been widely criticized for poor performance (many claim that it is poorly optimized), bugs, the inability to launch the game, and in some cases completely spontaneously flying out.

At the time of writing this news in the Steam service, Lords of the Fallen is a total of 2858 user reviews, while 1396 positive of them were positive, and 1462 were negative.

However, such a cold technique from the players did not so much affect the online game. At the moment, approximately 39,000 people play Lords of the Fallen, which is quite acceptable for a single game.

In addition to the technical problems with the PC version of the game, the problems also arose on Xbox, so the developers said that they were already working on a patch, which should bring the game in line with other platforms.

One can only guess whether the developers of Lords of the Fallen will be able to eliminate all the technical problems of the game.

Unreal Engine 5 Moment.

The lantern is certainly complete UG, these mechanics of it too, and the game itself.

I support, game vyser. I looked on the Scratchet Channel – Full UGE. The game flew out at the boot stage after creating the character. Black graphics, starting two thousandth. Even in the horseshoes Dark Souls 1 is not suitable. Not to mention the beautiful and stylish lies of p.

here) I was waiting for the game to fight with complex bosses and mobs, and not to shine and look for some kind of umbilical cord on the walls

You still look on the channel of the useful demon of Stream, then you don’t want to play at all then 😁

Hey-hey does not have to drive a demon, he has gorgeous streams. Such a burning fart of the streamer still needs to look.

If for you the streams of the demon is chic and his wretched obscenity of norms. Then I’m sorry for you.

The first part is much better, this one failed

XDDDD is better, these are generally 2 different games

The first is generally a non -granous piece of code

The first Lords of the Fallen is a non -convertible piece of code -And this is written by a person with a 20-year-old game experience!?

Already ashamed for you.

The first one of my favorite games, by the way, at that time the Souls was not particularly except Dark.

And what am I wrong?)

I will wait for normal optimization. There is still something to go out.

As usual, the scream was not indulgent, and at the exit it turned out to be complete .

The usual modern "release". Therefore, it makes no sense to play a release on any game.
There will probably be still DLS. In short, wait until they finish.

Releasing non -optimized games in our time is the norm, just update computers)

I think incoming in conspiracy with video cards manufacturers to buy new.

At the same time, no particularly revolutionary graphics is noticeable.

At 3060 on the ultra mix and high 1440r DLSS quality 60+ FPS

Anyone is better than Wo Long Fallen

I have reviewed the presence of the Ukrainian language in the game. In fact, it can be easier to translate from it and make normal Englishs.

So toooo on it did (already).

On the forum here click a pin Files And Russik or Google is already pouring to help from the Zonovites. as if yesterday I was born, you don’t know how to use a browser, we can’t even look for information already pancake -_-

What if he was born yesterday? Of course, everyone around you is required to know everyone. The community has become toxic.

Or stupid and lazy?

And I liked the game

Dropped, made up with unnecessary and uncomfortable mechanics.

Well, there’s nothing to play, there is no plot, the mechanics of the game are not very, constantly highlighting and turning on this lantern back and forth, too, is not an ice.

He looked at Stream.. Nuuu.. Somehow damp+stuffy game, it is immediately clear that the brains will be done on locations forcing the mechanics of the lantern and "supposedly" Another world.

The first part, although it was average, came to me, she had some kind of atmosphere, but looking at the 2nd, it somehow does not cause a desire to play in it. And it looks like an unsuccessful clone of Dark Souls.

How these incomprehensible sonboys got ! Computer then at least sometimes you need to upgrade or take a new one . This is not wretched to you your curling iron .

I felt it: control complete crap. It is completely fully copied from Dark Souls with his atypical buttons. Okay, the Japanese, they do not play on the keyboard at all. But the game was made by the Poles, what the hell had to copy the Shiza of the Asians with their dislike for the keyboard? In addition, Windows had to be updated, the game does not start if the operating system is not updated. Plus you can not rewind the rollers and change the language in the settings.

This is done so that the fans of the Souls feel at home.
Client -orientation, type.

I could not play the first Souls on the clave, went on a gamepad, since then I have not parted with it. But Niokh is still an example, there on the clave I don’t know how to play)) now I have only for jokes and isometric RPGs.

Personally, it turned out to be important to me in DS2 and 3, which the mouse is much faster to look around – it is better to navigate where it might fly from.Therefore, for yourself in the Seols only Klava/Mouse)

Well, probably everyone plays differently) I somehow did not have the need to spin especially on the sides)) and I also have a console, so I don’t even know what is dear to me, Joy or Klava)

I’ll wait for another year, by that time all patches will release.

In a year another, other games will be released, why play the old Call?

Now it seems in every 2 game a bad manufacturer

Only a rejection sitting on the post of a multimillion -dollar company for games, I could decide not to add English from a whim, a petty shakka is nothing more (some companies spit on someone’s requirements and make games for people. All, almost). So you don’t care about other languages ​​and the political guano what is happening, but I wanted to play the game. but as ? I do not understand Laura, or in the descriptions. That’s why I don’t need this garbage dump from the license. piracy with a translation collected on the knee is bad ? Yes, not I first started as it were !)

The first part did not go to me, but she looked stylishly brutal and pathetic, and this is some faded likeness Dark Souls 1. Removed after 10 minutes

Played a little, at the maximum soap soap. Control is terrible to jump you need to clamp 2 buttons during running, which practically breaks your hands. Optimization is bad but my computer takes out.

Some complain about UE5, so UE5 is an excellent engine, here is the case in the hands of developers. Look at the same robocop. So everything is normal with graphics and optimization.

Count in Robokop at the level of 2014-2015.

UE5 can be a great engine, but they obviously do not know how to work with it.

It is better to play in the old LOF, it is graphically even better))

For a couple of hours of the game I did not see anything interesting and cool, the usual average passage, lovers of Dark Souls may appreciate and appreciate. So play or not the choice is yours, but I will not play much yet, if the situation does not change, then most likely I will delete.

Do not hell to evaluate there, I will better put it and run again Elden ring than this piece of not optimized . The maximum that can be evaluated there, that a coope is working in a pirate and (like) the whole game can run with a friend, only for the sake of this it is still +- you can endure it, and it does not give positive emotions. She even walked and TOOOOO (despite his hat) at times Bodrey seemed.

Having played not a lot yet, in the end, I deleted this game.

Not even a lot, it turned out a lot ^_ ^

Yes, the norm is game "Souls" Real, but to fall off and fall off, optimization for no 4080 lags with this graphics

Hz what are you aching, such a normal quilslaik, I would not know what the Poles did, I would have thought that the game is from the Froms, everything looks like a mucus. Although he played about five hours from the strength, what’s next – xs, mb will be worse. Regarding optimization, in FullHD at my 1660S, i5 10400 and 32GB of RAM on medium fps do not fall below 75. I went more by gameplay than Lies of P, and optimization is clearly better than in Wu Long’s dull Wu Long.

The displeased gamer went. Everything is wrong to him, all this is not. It finds fault with everything. Previously, much kinder the player was. And now, either due to new technologies and the ultra of detailed games, or the fat is furious, or because of something, it has become forever dissatisfied. Personally, the game rolled me. Optimizon is excellent, graphonia for a hard five, an interesting gameplay. The only negative that the built -in soap was brought to the game, but I think this mini nuance will be corrected with patches, because there are always solids and Sweet FX that remove the soap. And so, the game is more worthy to be completely pass. IMHO.

But to the top of the legendary Octiro, of course, like to the moon! For that game about the greatest masters of the sword!

So the secto and not a typical saleslaik. It is stupid to compare them. And the new lords fell in quality closer to the NIO, and an order of magnitude higher than Mortal Shell, Immortal: Unchained and other Hellpointes.

Totally agree with you. Xs cho, all sorry to optimize it is not so dick (on my 3060s in 2k stable 80-90), graphone norms, even on medium, mechanics with a lantern rolled up, they didn’t go too far with him, only the implementation of such. One fat minus is for me, this spam nPS is sooooo a lot, but in some intervals of the game this is not observed, sometimes the breathless leaves. The study of the world is more or less interesting, the bosses are funny, super diverse and readable by blows, it is interesting to study them. KRCh hz cho all are so angry, I should go through it, despite her breathless and small minuses

Game Topchik. Obviously not for shkolota! I don’t understand why she was heit.

Fanboy BG3 proving that this game is feces compared to their great RPG in place?

Language for 45kk native speakers, and for 260kk, the bearers were not entered. Hmm

was widely criticized for poor performance (many claim that it is poorly optimized), bugs

Well, of course. This is Unreal Engine 5 in all its glory. I won’t be surprised if in the future, new games on the Unreal Engine 5 engine is waiting for the same fate. Many complaints about eternal bad incurable optimization. Someone will say that the game engine has nothing to do with it, but crooked developers are to blame. For me, this is already a button accordion.

Tim Suini will say how Todd Howard: "How to solve a problem? You need to buy an expensive and powerful PC."

In short, on my system, there are departures only with the initial load, re -start and all the norms on RTX 4090 Flight normal.

Come on, I have 8090 on Ultra 888888888888888888888888FPS!

I took screenshots above the screenshots.

Of the bad only optimization there. This is now the norm in modern games. Maybe after a bunch of patches will be corrected

Gamers are baked or developers make bad games

All together, but usually the second

I give a hint. Collect a computer for 200k rubles on average for 5 years performance should definitely be enough) set the last drivers and play and do not wear))

2 years, the maximum judging by 2080 3090))) Seichkas even 4090 not all games pulls))))

I give a hint – let them optimize their games, not? Then they fly to the furnace.

2 years – no more! Well, people do not know that everyone is in collusion)) Rubs make games so that people would grab

and local natives drowned that the game would be a topchik)

So after all, everyone praises the game. Bad reviews due to optimization

Reread the post again

Here everything is usually shit.

Local homeless people like you are playing only from reviews

Haha a piece of shit!

The game is full. played 3 hours and deleted

What I think when in the comments they begin to argue again which one is a bucket better

Another without a plot sauce Avno 🙂

The faces of the characters like the bodies are just a trend

This is not a Baldur’s Gate III, but they could have done a little better, but we have what is.

Yes, in this regard and in the Seals, everything is quite sad – it is in terms of bodies and faces.

It seems to me that they decided to reduce ds1 in everything, including the visual style and quality of the graphics. On trailers, the game looked cooler

Briefly about the mobs of this game and about the game in general)))

There is no open world, a stupid lantern and its mechanics, absurd control and so on, failure.

generally not in defense of these Russophobes, but what, now games without an open world, this is a rifle?

Usually all open worlds are a complete failure, so boring and useless. Its absence in this case is more plus.

All? Fallout, scrolls, Gothic, Arma3 and even Odysseus and Valgalla became megahits and brought huge sales to their studios.

Damn, I went through an Orijin 100%, I really liked it, then I barely finished off the Odyssey, it’s the same, but Valgall, well, I can’t vacuum such a huge empty map for the third time, this is some kind of game))) well, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes Skyrim, Follych, this is rather an exception to the rules, well, the witcher, the rest is full of Herot.

Not necessarily, I just like such games more games

Just upgrade PC to 4090

But she doesn’t look so that for the sake of her to buy 4090. Feel like a game of the 4th curling, so it can be easier to buy a curling iron not to suffer garbage? So it will be cheaper than to run after a new card every day.

I agree to buy and play in 30 fps in 720p

And it’s better to finally buy a dandy to remember the classics

I (without sarcasm) know that the quality of the picture is not so hot, nooooo (but) you want to say that it hurts to play the games on the same PS5? Well, even I do not agree here. But eternal jokes with patches, lags, bugs, frizes and other garbage on the PC (although you have 13000k pancake at 4900 and 32 GB of RAM. It doesn’t seem to you that such a machine, in general, the word frieza should not understand. The whole problem is not in the gland, but in the optimization of the code, the programmers stupidly suffer (partially) garbage, without bringing work to mind because of which we are all the above on the PC and get. I am not Sonya’s fight and not at all that I had every new prefix in my life, I just look at the situation from the other side. And I will ask you not to offend dandy, many have grown on this -_-

Disgusting game. Like all the miserable similarities of Souls of the series. Disgusting levela design of location just spent a neural networks. that in 2014 that this, disgusting trash. And it is amazing that without Denuva, given that in 2014 this is almost the first game with this protection.

Here again, most of the same part shouts that for a good game you need a powerful game PC. but does it make this good game? Well, let’s say I will buy a gieber rocket, then what? The game will play sharply with paints? NO. She does not even look at half that to ask for such requirements. I can perfectly play high in RDR2 and enjoy (outdated -_-) with a picture, put 3 witches with a fan of mods and packs of pack from Hogan Hogan and twist everything into the ultra (even with physics) and it will suit me, I can unscrew the cyberpunk on High scaling at the FSR and it will suit me, I can play Baldurs on medium -high settings and it will suit me, but this game with a summer puts everything at a minimum and even a scaling has unscrewed at 50% you do not worthy to play our greatness -_- . At the same time, the game (as I said) and half of the resources of the PC do not eat. At the same time, he ran to, painted, shed, caught the hovering (with sound), II successfully realized that it was a sign and dropped this craft for nafig. Not real, about Pinokio Bodrey, Mortal walked Bodrey, it is better to return to Elden again, but this . Stupidly hand face, and now there were excuses that the office is small, that there was little experience, that people did everything in terrible conditions, well, as always shorter.. In simple terms, do not waste time, stupid compilation of the boss with a file with cutting rollers on YouTube and is enough for this.

After Pinocchio. This game, as if plunged into Lake Kala

I support. I have the same feelings. At first I thought Pinocchio? Are you seriously? But it turned out the game – top, the Koreans surprised. And the Poles – well, they probably have a dozen game there, the rest is shit, which Maddison looked up in the middle of the two thousandth.

Ordinary online games from the game pass, only it is in the game pass.

Played) to the boss and defeated the boss with cheats)), for a long time I am in such g. Full. I did not play! Tear off your hands who did all this and put it in g!

You played with cheats or the boss was with cheats?

Bos (Chiter), according to Chiter, gave pi..CHITER TRAINS, for Chiter (even with cheats), could not give pi..the buildings of the boss (who, as he decided, turned out to be a chiter), Che is not clear. ^_^

that.e you.o – insert the missing letters yourself

Normal game.Optimization is tolerable, on my PC with RX 470 it issues 35-60 FPS.FSR is included in quality.

Reviews in STAM have long turned into a placed book and a stream of postpology. If everything is ok, then the gamer passes the project, enjoys and, if desired, then thanks a good commentary. If there is some technical problem, then the first thing is in a hurry to complain exactly in the reviews, without waiting for an answer in the corresponding topic.

Of course, such a feedback is also needed, because the developers are increasingly putting a bolt on a release version. But it’s just interesting how many of these poor fellows pretended the game?! The other day was information, they say that the studio was satisfied with the number of those and they surpassed expectations. Does nothing teach anything from where a strong desire to part in advance with extra money and get a raw product for it, then to run, sparkling with heels, and write angry tiders.

If the outfits say that the sales of figs, then no one will buy it then, in marketing the main thing is to awaken the herd instinct, others buy it, then you need to)))

So in this case it makes no sense to cunning and I tend to believe them. In November, the financial report of CI Games is planned, you can’t hide the awl in the bag. The game all day 40k+ players, the best start for the company even with such problems. But this is a multi -platform.

T.e. In your Manya Mirochka, reviews exist only to leave a positive opinion about the game there? But the technical condition of the game cannot ruin the positive opinion about the game, yes? Singer to you.

I came, confirmed the words about the complaint book, and ask what I wanted? Or you are the same grief, coming over and over again on the same rake, and then looking for the same sufferers in the comments. In this case, it is necessary to condemn in this case not to me, but to buy a similar product either in advance, or at the start. Poprazing the classic, all you acquire happy in their own way, and are unhappy the same due to technical problems.

Who would have thought. At the same time, the publisher has already collected the cashier and by and large he is neither warm nor cold from these reviews. Moreover, those who complain is an order of magnitude smaller than those who bought, approximately also occurs in any gastronom. Well, then the advice here is simple if you don’t want to wait calmly patch, fixes and so on, so as not to cry the next time the developers did not work again, it is enough not to do pre -orders, or once at the sight of them you lose your will, then there is a button for a return button. Only there no one will see your moans and complaints.

Yes, just you. Once again condolences.

And what about performance? Or the buckets of the Stimov Army, used to sitting on a budget "Aries was faced with UE5, here you have the most Souls Like, suffer, you love.

Well, whiners are traditionally aching, in fact there are norms for 4000 episodes, with generation you can at 4K on maximum shots at 100 frames

Heh. By the way, here is UE5, yes, until many breeds have been very mastered. But on UE4 a good Mortal Shell was made with norms of the graphone and quite optimized, at the GTX 960 flying.

OWLCAT Games conduct a DLC survey for Pathfinder: Wrath of the Righteous to make them even better

OWLCAT Games regularly conduct polls among the community to make your games even better. This time, the developer invites you to take part in a survey on the structure of additions (DLC) and their integration in the main game.

The survey covers the previously considered areas, such as the availability of additions of additions as the game passes.

We thank you in advance for giving us your reviews. Your opinion will form the basis of our further plans to develop additions. We are looking forward to making our DLC even better with your help.

Follow the link to participate in the survey:

There is no English in English? Sovskotes are true to themselves. No relations with UK, no interview with English -speaking publications, no English language in polls. Very consistent.

Well, they became a company with Cyprus and they do not need extra problems

And they are obliged? As they want, they turn up a business. Their monastery, their charter, their set of rules.

So that Games Workshop does not provoke, they generally behave like broken Russophobes

I agree, have the right. Well, I also have the right to express everything that I think about them.

I just ignore all their crafts, and with the release of BG3 I will forget.

Release the final edition, damn it. This is not mMO, enough already.

As all DLC will release, so it will be final, this is not done at once or twice.

The game is already overwhelmed by content, all these DLS have a slight contribution, it is high time sitting down and playing.

Two years have already been done, and the ends and edges are still not visible.

They still release patches. And given that the final edition of the first part was not without bugs, I’ll better wait.

All the last patches are practical filler, the whole game has long been propagated by everything that is needed, and you can wait until the second coming of Christ.

They missed one moment from the very beginning.They do not perceive their creation as what they would play themselves, they took on the role of the masters of the dungeons and play with the players very dirty, although this is a certain charm "tough confrontation all things")))
But I doubt that they themselves liked some moments that they stuffed there in their own skin. Or they are masochists, and then they decided to ask Piplov, their ideas for torture ended.
I’m afraid for the result)))

They would have to patch bugs and accelerate "Samor-navelor 3000" called Crusade. (Gori he is all colors of hell!)

The campaign can be turned off if you don’t like it so much and bugs fell. Yes, and there is no such game to which they would not get bugs yet.

I just go through and there are enough bugs there. The corpses fly away or stand with open hands, two missions are definitely bag (in one script of a curve), many things (wings for example) are crookedly displayed, etc.D. and t.P. (I am silent about the wagon of unnecessary downloads. Well, and the complexity is higher than the average, 70% of magic does not work, and the neighbors swing according to a single template. There was no such heresy (on the last difficulties) since the first Baldur. Yes, there were jokes with breaking through the same Pillars, but there you did not fall into a similar insanity. But these are other topics and the problem of the system. Although in the base 3.5 everything was fine)

About the campaign, by the way, on the auto -management side and the studied relics will be? And how long a local boob beats the forts?

PS – again, this crutch is a quarter of the game, without it it is strange, but even worse with it)

They would need to be harvested and make a qualitative jerk and not for the little things exchanged. And then when the third gate comes out in their shadow can and will be lost.

So they quickly grow up that you imagine animated katsen and full voice acting under a jerk. Their games are not very bad and have their own audience. And by the way, it is genial to compare the games of different calibers.

Animation and voice acting would be great but not necessarily. Under a jerk, I’ll say more about a high-quality large DLC that added something really interesting and necessary to the game and not just a couple of things and useless skills. This is necessary that the audience is not just to grow but to grow and bring the money for development. Now there is growth since the ranger does not have almost a competitor in the genre. But the code will leave the BG 3 competitor and very strong. And as for the caliber of games, for new consumers it doesn’t matter. Plays more roles, genre and fame.

Too complicated (seriously, it would not hurt to make the game more casual, but it seems that they have already missed the moment of the gates of Baldur will rule the ball, of course, if it is also more friendly to new players

Who wanted to play the game, and now the BG3 will come out and is unlikely to remember it.

If they want to attract attention – they should make the next game approximately the level of the BG3, which means that they are not distracted and play, they look at how to do it

No, they already make excellent RPG games, not as beautiful as BG, but the content and freedom of action of the player, try not to deprive and often put the elections

But they would have to fasten dialogs and cat-scenes to this as in BG3

You hear yourself? how do you imagine this so that a small studio that has no means does not do the resources to do this?

The pasFainer seemed to be well sold, that’s the resources, if you don’t have everything, then you can

Lariani also made divinity stupidly isomeria on his knee, but when earned on them they made BG3

So, there would be a desire

They will remember how. Still, the second part of the really sign came out, no matter what. (But not to watch it there)

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The blogger compared the quality of the graphics in the Cyberpunk 2077 when using DLSS 3 and DLSS 3.5

The long -awaited update 2 came out yesterday.0 for Cyberpunk 2077. And all this is good, but we have a slightly different reason to look at the game today: along with the update, the new DLSS 3 technology has appeared.5 from NVIDIA.

On the Elanalistadebits YouTube channel, they decided to check the work of a new function, having carried out a number of image quality comparisons to find out how much DLSS 3.5 is really different from other technologies and how it affects performance. The blogger compared the performance of DLSS 3 and DLSS 3.5 with maximum settings in Ray Tracing: Overdrive.

  • In the DLSS 3 version.5 There was a new ray reconstruction technology (Ray Reconstruction)
  • Ray reconstruction works as denusing, improving global lighting and increasing the resolution of reflections and shadows.
  • Cyberpunk 2077 with RT Overdrive is one of the first games in which this new function is fully used. The difference is significant, especially in dark areas and reflection with high detail.
  • Ray reconstruction also increases the performance of games using RT. In the case of Cyberpunk 2077, I discovered areas with an increase of 3 to 8 frames per second.
  • In the second part of the video, you can see a comparison of turning on and off the reconstruction of rays.

As shown in the video, we observed a small increase in performance when using DLSS 3.5 Ray Reconstruction. Recall that at present it is available only with the RT Overdrive, so the frame rate is lower than it could be using less demanding effects of ray trace. Undoubtedly, this is a very impressive innovation from Nvidia, which has huge potential. We saw many examples when Ray Reconstructions provided a fairly significant increase in clarity and detail compared to traditional noise reduction technologies, and also worked a little better than traditional denunciations.

However, this technology is not ideal: in some scenes there were problems with the flicker and instability of the image, especially when working with small details and moving volumetric effects or particle effects. However, the positive aspects significantly outweigh negative. But the restriction of the new technology only by the RT Overdrive mode greatly narrows the circle of users of the RTX system-despite the fact that it is officially supported, the RT Overdrive mode is really necessary for a high-class graphic processor of the 30th or 40th series, as it is very demanding.

Update 2.0 for Cyberpunk 2077 has already reached PC, PS5, Xbox Series X and S.